Pro Java 6 3D Game Development
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).
In There Are No Coincidences, Ruth Salmon invites the reader to share some of her adventures as she navigates five continents over...
Explains how compilers translate high-level language source code (like code written in Python) into low-level machine code (code that the computer can...
SUMMARYLearn Active Directory Management in a Month of Lunches is a practical, hands-on tutorial designed for IT pros new to Active Directory....
The New York Times said of Ronald H. Spector’s classic account of the American struggle against the Japanese in World War II,...
The latest in the hit Hello, World! board book series teaches toddlers all about reptiles–with easy-to-understand facts about snakes, lizards, turtles, tortoises,...